I'm an excitable artist, who enjoys all areas of CG.
I have a broad set of skills taking projects from concept to completion. Whether it is; a high res still, detailed model, animated sequence, low poly games art, hardcore roto/paint work or even 360 VFX. Whatever the challenge is, I look forward to smashing it!
For the past 3 years I have been the Lead 3D Artist working at Rewind, a company involved in post production, virtual reality experiences and immersive video. I have provided most of the 3D and VFX for all the company's projects to date. Ranging from full visual effect shots to games art rendered in both Unreal Engine and Unity.
However, I get a real buzz from creating and compositing 3D with live action elements seamlessly. Emulating reality in entire scenes and receiving positive feedback is such a good feeling I strive for it everyday. I want to work on large high quality projects seen by the masses.
- 3Ds Max | Maya
- Nuke | Fusion
- Unity | Unreal Engine
- Kolor Autopano